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Tom Pearl SMP

Survival with Pearl Coins (◎) and Shards (★), a random start away from other players, spawners that fill while you're away, chest shops and an auction house, and a paper that writes itself.

Join from Java or Bedrock through the Pearl Network and pick the SMP in the lobby. Already playing? Link your account (/link in game).

How this SMP plays

Your claim is yoursClaim land with coins and nobody can grief or loot it. Outside claims anything goes: raid, steal, fight.
Money that can't be printedThe Pearl Exchange pays less when an item floods the market, there's a daily limit, and every coin made or destroyed is on this page.
No AFK grindingSpawners make their loot while you're away (up to 8 hours' worth). Shards only come from fighting and from playing with your hands on the keyboard.
Shards and spawners can't be bought10 shards a kill, 1 per 10 minutes of real play, never sold in the store or sent to an alt. Spawners take shards or coins you earned by playing.
Fair fightsA kill counts once a day per victim. Combat tag: no /home or /spawn mid-fight, and logging out drops your stuff.
No loot boxesNo crates, no keys, no gambling with real money. The weekly lottery takes earned coins only.
Room to breatheWorld border ±25,000 (Nether ±3,125). You start somewhere quiet, away from other players.
A shop that follows the market/shop prices rise when coins pile up and never undercut what players sell on /ah. Coins paid there are destroyed.
Fights on demand/rtpqueue pairs you with someone of similar gear and drops you both at the same random spot.
Java and BedrockSame world, same economy, menus made for both.
The server has not sent its first update yet. Check back soon.